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166 lines
7.4 KiB
Markdown
166 lines
7.4 KiB
Markdown
# Contributing to VyOS
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You wan't to help us improve VyOS? This is awesome!
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We accept any kind of Pull Requests on GitHub. In order to get your changes into
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the main repository as smooth as possible please take yourself some time and
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review this contribution guideline.
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The following paragraphs are an excerpt from our Documentation.
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## Submit a Patch
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Patches are always more than welcome. To have a clean and easy to maintain
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repository we have some guidelines when working with Git. A clean repository
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eases the automatic generation of a changelog file.
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A good approach for writing commit messages is actually to have a look at the
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file(s) history by invoking git log path/to/file.txt.
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### Prepare patch/commit
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In a big system, such as VyOS, that is comprised of multiple components, it’s
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impossible to keep track of all the changes and bugs/feature requests in one’s
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head. We use a bugtracker known as Phabricator for it (“issue tracker” would
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be a better term, but this one stuck).
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The information is used in three ways:
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* Keep track of the progress (what we have already done in this branch and
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what we still need to do).
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* Prepare automatic release notes for upcoming releases
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* Help future maintainers of VyOS (it could be you!) to find out why certain
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things have been changed in the codebase or why certain features have been
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added
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To make this approach work, every change must be associated with a task number
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(prefixed with **T**) and a component. If there is no bug report/feature
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request for the changes you are going to make, you have to create a Phabricator
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task first. Once there is an entry in Phabricator, you should reference its id
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in your commit message, as shown below:
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* `ddclient: T1030: auto create runtime directories`
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* `keepalived: T1234: do not autostart service, will be done by CLI`
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If there is no [Phabricator](https://vyos.dev) reference in the
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commits of your pull request, we have to ask you to amend the commit message.
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Otherwise we will have to reject it.
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## Writing good commit messages
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The format should be and is inspired by this very good and detailed
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[Git documentation](https://git-scm.com/book/ch5-2.html), it is also worth
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reading https://chris.beams.io/posts/git-commit/.
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This is nothing VyOS specific - it is more a general topic for distributed
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development environments.
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* A single, short, summary of the commit (recommended 50 characters or less,
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not exceeding 80 characters) containing a prefix of the changed component
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and the corresponding Phabricator reference e.g. `snmp: T1111:` or
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`ethernet: T2222:` - multiple components could be concatenated as in `snmp:
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ethernet: T3333`
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* In some contexts, the first line is treated as the subject of an email and
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the rest of the text as the body. The blank line separating the summary from
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the body is critical (unless you omit the body entirely); tools like rebase
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can get confused if you run the two together.
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* Followed by a message which describes all the details like:
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* What/why/how something has been changed, makes everyone’s life easier when
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working with `git bisect`
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* All text of the commit message should be wrapped at 72 characters if
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possible which makes reading commit logs easier with git log on a standard
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terminal (which happens to be 80x25)
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* If applicable a reference to a previous commit should be made linking those
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commits nicely when browsing the history: `After commit abcd12ef ("snmp:
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this is a headline") a Python import statement is missing, throwing the
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following exception: ABCDEF`
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* Always use the `-x` option to the `git cherry-pick` command when back or
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forward porting an individual commit. This automatically appends the line:
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`(cherry picked from commit <ID>)` to the original authors commit message
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making it easier when bisecting problems.
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* Every change set must be consistent (self containing)! Do not fix multiple
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bugs in a single commit. If you already worked on multiple fixes in the same
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file use git add –patch to only add the parts related to the one issue into
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your upcoming commit.
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## Bug Report/Issue
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Issues or bugs are found in any software project. VyOS is not an exception.
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All issues should be reported to the developers. This lets the developers know
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what is not working properly. Without this sort of feedback every developer
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will believe that everything is working correctly.
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### I have found a bug, what should I do?
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When you believe you have found a bug, it is always a good idea to verify the
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issue prior to opening a bug request.
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* Consult our [Documentation](https://docs.vyos.io) to ensure that you have
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configured your system correctly
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* Get community support via [Slack](https://slack.vyos.io) or our online
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[Forum](https://forum.vyos.io)
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#### Ensure the problem is reproducible
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When you are able to verify that it is actually a bug, spend some time to
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document how to reproduce the issue. This documentation can be invaluable.
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When you wish to have a developer fix a bug that you found, helping them
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reproduce the issue is beneficial to everyone. Be sure to include information
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about the hardware you are using, commands that you were running, any other
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activities that you may have been doing at the time. This additional
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information can be very useful.
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* What were you attempting to achieve?
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* What was the configuration prior to the change?
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* What commands did you use? Use e.g. ``show configuration commands``
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#### Include output
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The output you get when you find a bug can provide lots of information. If you
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get an error message on the screen, copy it exactly. Having the exact message
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can provide detail that the developers can use. Like wise if you have any log
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messages that also are from the time of the issue, include those. They may
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also contain information that is helpful for the development team.
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### Reporting
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In order to open up a bug-report/feature request you need to create yourself
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an account on [Phabricator](https://vyos.dev). On the left
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side of the specific project (VyOS 1.2 or VyOS 1.3) you will find quick-links
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for opening a bug-report/feature request.
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* Provide as much information as you can
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* Which version of VyOS are you using? Use operational level command:
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``show version``
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* How can we reproduce this Bug? Please include a CLI configuration, you can
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use ``show configuration command | strip-private`` to remove sensitive
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information before publishing.
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## Feature Request
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You have an idea of how to make VyOS better or you are in need of a specific
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feature which all users of VyOS would benefit from? To send a feature request
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please search [Phabricator](https://vyos.dev) if there is already a
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request pending. You can enhance it or if you don't find one, create a new one
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by use the quick link in the left side under the specific project.
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## Code Contribution
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For contributing code to VyOS please take a short moment and review the guideline
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outlined in our Documentation at
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https://docs.vyos.io/en/latest/contributing/development.html#submit-a-patch
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### Coding Guidelines
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We have some small coding guidelines which are defined in a separate section of
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at https://docs.vyos.io/en/latest/contributing/development.html#coding-guidelines.
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The guidelines cover how to create the necessary XML structure for new features
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and also how to read in the code from the CLI into the Python based scripting
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backend.
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Thank you for taking the time reading this guide.
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It might also worth browsing our [Blog](https://blog.vyos.io) for additional
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info and updates.
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