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46 lines
2.1 KiB
ReStructuredText
.. _history:
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VyOS History
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==================
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VyOS is a Linux-based network operating system that provides software-based
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network routing, firewall, and VPN functionality.
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The VyOS project was started in late 2013 as a community fork of the
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`GPL <http://en.wikipedia.org/wiki/GNU_General_Public_License>`_ portions of
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Vyatta Core 6.6R1 with the goal of maintaining a free and open source network
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operating system in response to the decision to discontinue the community
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edition of Vyatta. Here everyone loves learning, older managers and new users.
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VyOS is primarily based on `Debian GNU/Linux <http://www.debian.org/>`_ and the
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`Quagga <http://www.nongnu.org/quagga/>`_ routing engine. Its configuration
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syntax and :ref:`cli` are loosely derived from Juniper JUNOS as modelled by the
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`XORP project <http://www.xorp.org/>`_, which was the original routing engine for
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Vyatta.
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In the 4.0 release of Vyatta, the routing engine was changed to Quagga.
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As of version 1.2.0, VyOS now uses `FRRouting <https://frrouting.org/>`_ as
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the routing engine.
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**How it's different from other router distributions and platforms?**
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- More than just a firewall and VPN, VyOS includes extended routing capabilities like OSPFv2, OSPFv3, BGP,
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VRRP, and extensive route policy mapping and filtering.
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- Unified command line interface in the style of hardware routers.
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- Scriptable CLI.
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- Stateful configuration system: prepare changes and commit at once or discard,
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view previous revisions or rollback to them, archive revisions to remote
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server and execute hooks at commit time.
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- Image-based upgrade: keep multiple versions on the same system and revert to
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previous image if a problem arises.
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- Multiple VPN capabilities: OpenVPN, IPSec, Wireguard (in 1.2.0+), DPMVPN, and more.
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- IPv4 and IPv6 support.
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- Runs on physical and virtual platforms alike: small x86 boards, big servers,
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KVM, Xen, VMWare, Hyper-V, and more.
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- Completely free and open source, with documented internal APIs and build
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procedures.
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- Community driven. Patches are welcome and all code, bugs, and nightly builds are
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public.
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