mirror of
https://github.com/apache/cloudstack.git
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113 lines
4.2 KiB
C++
113 lines
4.2 KiB
C++
// Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
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// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
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//
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// This file is part of the VNC system.
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//
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// The VNC system is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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//
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// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
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//
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// If the source code for the VNC system is not available from the place
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// whence you received this file, check http://www.uk.research.att.com/vnc or contact
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// the authors on vnc@uk.research.att.com for information on obtaining it.
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// ZLIB Encoding
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//
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// The bits of the ClientConnection object to do with zlib.
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#include "stdhdrs.h"
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#include "vncviewer.h"
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#include "ClientConnection.h"
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#include "lzo/minilzo.h"
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void ClientConnection::ReadUltraRect(rfbFramebufferUpdateRectHeader *pfburh) {
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UINT numpixels = pfburh->r.w * pfburh->r.h;
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// this assumes at least one byte per pixel. Naughty.
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UINT numRawBytes = numpixels * m_minPixelBytes;
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UINT numCompBytes;
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UINT new_len;
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rfbZlibHeader hdr;
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// Read in the rfbZlibHeader
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omni_mutex_lock l(m_bitmapdcMutex);
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ReadExact((char *)&hdr, sz_rfbZlibHeader);
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numCompBytes = Swap32IfLE(hdr.nBytes);
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// Read in the compressed data
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CheckBufferSize(numCompBytes);
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ReadExact(m_netbuf, numCompBytes);
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CheckZlibBufferSize(numRawBytes);
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lzo1x_decompress((BYTE*)m_netbuf,numCompBytes,(BYTE*)m_zlibbuf,&new_len,NULL);
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SoftCursorLockArea(pfburh->r.x, pfburh->r.y,pfburh->r.w,pfburh->r.h);
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if (!Check_Rectangle_borders(pfburh->r.x, pfburh->r.y,pfburh->r.w,pfburh->r.h)) return;
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if (m_DIBbits) ConvertAll(pfburh->r.w,pfburh->r.h,pfburh->r.x, pfburh->r.y,m_myFormat.bitsPerPixel/8,(BYTE *)m_zlibbuf,(BYTE *)m_DIBbits,m_si.framebufferWidth);
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}
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void ClientConnection::ReadUltraZip(rfbFramebufferUpdateRectHeader *pfburh,HRGN *prgn)
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{
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UINT nNbCacheRects = pfburh->r.x;
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UINT numRawBytes = pfburh->r.y+pfburh->r.w*65535;
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UINT numCompBytes;
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UINT new_len;
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rfbZlibHeader hdr;
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// Read in the rfbZlibHeader
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omni_mutex_lock l(m_bitmapdcMutex);
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ReadExact((char *)&hdr, sz_rfbZlibHeader);
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numCompBytes = Swap32IfLE(hdr.nBytes);
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// Check the net buffer
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CheckBufferSize(numCompBytes);
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// Read the compressed data
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ReadExact((char *)m_netbuf, numCompBytes);
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// Verify buffer space for cache rects list
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CheckZlibBufferSize(numRawBytes+500);
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lzo1x_decompress((BYTE*)m_netbuf,numCompBytes,(BYTE*)m_zlibbuf,&new_len,NULL);
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BYTE* pzipbuf = m_zlibbuf;
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for (int i = 0 ; i < nNbCacheRects; i++)
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{
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rfbFramebufferUpdateRectHeader surh;
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memcpy((char *) &surh,pzipbuf, sz_rfbFramebufferUpdateRectHeader);
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surh.r.x = Swap16IfLE(surh.r.x);
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surh.r.y = Swap16IfLE(surh.r.y);
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surh.r.w = Swap16IfLE(surh.r.w);
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surh.r.h = Swap16IfLE(surh.r.h);
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surh.encoding = Swap32IfLE(surh.encoding);
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pzipbuf += sz_rfbFramebufferUpdateRectHeader;
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RECT rect;
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rect.left = surh.r.x;
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rect.right = surh.r.x + surh.r.w;
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rect.top = surh.r.y;
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rect.bottom = surh.r.y + surh.r.h;
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//border check
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if (!Check_Rectangle_borders(rect.left,rect.top,surh.r.w,surh.r.h)) return;
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SoftCursorLockArea(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
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if ( surh.encoding==rfbEncodingRaw)
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{
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UINT numpixels = surh.r.w * surh.r.h;
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if (m_DIBbits) ConvertAll(surh.r.w,surh.r.h,surh.r.x, surh.r.y,m_myFormat.bitsPerPixel/8,(BYTE *)pzipbuf,(BYTE *)m_DIBbits,m_si.framebufferWidth);
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pzipbuf +=numpixels*m_myFormat.bitsPerPixel/8;
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InvalidateRegion(&rect,prgn);
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}
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}
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} |