// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. // // This file is part of the VNC system. // // The VNC system is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or // contact the authors on vnc@uk.research.att.com for information on obtaining it. // // Many thanks to Greg Hewgill for providing the basis for // the full-screen mode. #include "stdhdrs.h" #include "vncviewer.h" #include "ClientConnection.h" #include "FullScreenTitleBar.h" //Added by: Lars Werner (http://lars.werner.no) // Parameters for scrolling in full screen mode #define BUMPSCROLLBORDER 8 #define BUMPSCROLLAMOUNTX 32 #define BUMPSCROLLAMOUNTY 8 extern char sz_J1[128]; extern char sz_J2[64]; bool ClientConnection::InFullScreenMode() { return m_opts.m_FullScreen; }; // You can explicitly change mode by calling this void ClientConnection::SetFullScreenMode(bool enable) { if (m_opts.m_FullScreen==true) skipprompt2=true; else skipprompt2=false; m_opts.m_FullScreen = enable; RealiseFullScreenMode(); // Modif sf@2002 - v1.1.0 - In case of server scaling // Clear the Window (in black) if (m_opts.m_nServerScale > 1) { RECT winrect; GetWindowRect(m_hwndMain, &winrect); int winwidth = winrect.right - winrect.left; int winheight = winrect.bottom - winrect.top; ObjectSelector b(m_hBitmapDC, m_hBitmap); PaletteSelector p(m_hBitmapDC, m_hPalette); RECT rect; SetRect(&rect, 0,0, winwidth, winheight); COLORREF bgcol = RGB(0x0, 0x0, 0x0); FillSolidRect(&rect, bgcol); // Update the whole screen SendFullFramebufferUpdateRequest(); } } // If the options have been changed other than by calling // SetFullScreenMode, you need to call this to make it happen. void ClientConnection::RealiseFullScreenMode() { LONG style = GetWindowLong(m_hwndMain, GWL_STYLE); if (m_opts.m_FullScreen) { // A bit crude here - we can skip the prompt on a registry setting. // We'll do this properly later. HKEY hRegKey; DWORD skipprompt = 0; if ( RegCreateKey(HKEY_CURRENT_USER, SETTINGS_KEY_NAME, &hRegKey) != ERROR_SUCCESS ) { hRegKey = NULL; } else { DWORD skippromptsize = sizeof(skipprompt); DWORD valtype; if ( RegQueryValueEx( hRegKey, "SkipFullScreenPrompt", NULL, &valtype, (LPBYTE) &skipprompt, &skippromptsize) != ERROR_SUCCESS) { skipprompt = 0; } RegCloseKey(hRegKey); } skipprompt = 1; //sf@2004 - This prompt isn't needed any more now that we have // the fullscreen title bar :) Thanks Lars ! if (!skipprompt && !skipprompt2) MessageBox(m_hwndMain, sz_J1, sz_J2, MB_OK | MB_ICONINFORMATION | MB_TOPMOST | MB_SETFOREGROUND); /* Does not work yet // Used by VNCon - Copyright (C) 2001-2003 - Alastair Burr //ShowWindow(m_hwnd, SW_HIDE); */ ShowWindow(m_hwndMain, SW_MAXIMIZE); style = GetWindowLong(m_hwndMain, GWL_STYLE); style &= ~(WS_DLGFRAME | WS_THICKFRAME); SetWindowLong(m_hwndMain, GWL_STYLE, style); /* Does not work yet // Used by VNCon - Copyright (C) 2001-2003 - Alastair Burr // int cx = this->m_hScrollMax; // int cy = this->m_vScrollMax; */ int cx = GetSystemMetrics(SM_CXSCREEN); int cy = GetSystemMetrics(SM_CYSCREEN); SetWindowPos(m_hwndMain, HWND_TOPMOST, -1, -1, cx+3, cy+3, SWP_FRAMECHANGED); CheckMenuItem(GetSystemMenu(m_hwndMain, FALSE), ID_FULLSCREEN, MF_BYCOMMAND|MF_CHECKED); if (m_opts.m_ShowToolbar) SetWindowPos(m_hwnd, m_hwndTBwin,0,m_TBr.bottom,m_winwidth, m_winheight, SWP_SHOWWINDOW); else { SetWindowPos(m_hwnd, m_hwndTBwin,0,0,cx+3, cy+3, SWP_SHOWWINDOW); SetWindowPos(m_hwndTBwin, NULL ,0,0,0, 0, SWP_HIDEWINDOW); } TitleBar.DisplayWindow(TRUE, TRUE); //Added by: Lars Werner (http://lars.werner.no) TitleBar.SetText(m_desktopName); //Added by: Lars Werner (http://lars.werner.no) } else { ShowWindow(m_hwndMain, SW_NORMAL); style = GetWindowLong(m_hwndMain, GWL_STYLE); #ifndef _ULTRAVNCAX_ style |= WS_DLGFRAME | WS_THICKFRAME; #endif SetWindowLong(m_hwndMain, GWL_STYLE, style); SetWindowPos(m_hwndMain, HWND_NOTOPMOST, 0,0,100,100, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED); //Modified by: Lars Werner (http://lars.werner.no) - Reason: Bugfix, The framework got invisible after moving, so a NCCALCSIZE needed to be called! CheckMenuItem(GetSystemMenu(m_hwndMain, FALSE), ID_FULLSCREEN, MF_BYCOMMAND|MF_UNCHECKED); TitleBar.DisplayWindow(FALSE, TRUE); //Added by: Lars Werner (http://lars.werner.no) if (m_hwndStatus)::RedrawWindow(m_hwndStatus, NULL,NULL,TRUE); //Added by: Lars Werner (http://lars.werner.no) - Reason: The status window is not getting redrawn after a resize. } } bool ClientConnection::BumpScroll(int x, int y) { int dx = 0; int dy = 0; int rightborder = GetSystemMetrics(SM_CXSCREEN)-BUMPSCROLLBORDER; int bottomborder = GetSystemMetrics(SM_CYSCREEN)-BUMPSCROLLBORDER-(m_TBr.bottom - m_TBr.top); if (x < BUMPSCROLLBORDER) dx = -BUMPSCROLLAMOUNTX * m_opts.m_scale_num / m_opts.m_scale_den; if (x >= rightborder) dx = +BUMPSCROLLAMOUNTX * m_opts.m_scale_num / m_opts.m_scale_den;; if (y < BUMPSCROLLBORDER) dy = -BUMPSCROLLAMOUNTY * m_opts.m_scale_num / m_opts.m_scale_den;; if (y >= bottomborder) dy = +BUMPSCROLLAMOUNTY * m_opts.m_scale_num / m_opts.m_scale_den;; if (dx || dy) { if (ScrollScreen(dx,dy)) { // If we haven't physically moved the cursor, artificially // generate another mouse event so we keep scrolling. POINT p; GetCursorPos(&p); if (p.x == x && p.y == y) SetCursorPos(x,y); return true; } } return false; }